> For the complete documentation index, see [llms.txt](https://acestudios.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://acestudios.gitbook.io/docs/tactical-and-military/helmet-camera/configuration.md).

# Configuration

Configure ace\_helmetcam through config.lua.

All settings are in `ace_helmetcam/config.lua`.

```lua
Config.AllowCommands = true

Config.Settings = {
    HelmetCamCommand = 'helmetcam',
    UseScreenEffect = false,
    HideHude = true,
    CameraShake = true,
    TurnOffWhenDead = true,
}
```

| Option                 | Type    | Default       | Description                                                                                                                                                            |
| ---------------------- | ------- | ------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `Config.AllowCommands` | boolean | `true`        | Lets players use the cameras with a command. If `false`, set up [inventory items](/docs/tactical-and-military/helmet-camera/installation.md#inventory-items-optional). |
| `HelmetCamCommand`     | string  | `'helmetcam'` | Command name.                                                                                                                                                          |
| `UseScreenEffect`      | boolean | `false`       | Adds a screen effect while the camera is active.                                                                                                                       |
| `HideHude`             | boolean | `true`        | Hides the minimap while the camera is active. The option name is spelled `HideHude` in the config.                                                                     |
| `CameraShake`          | boolean | `true`        | Shakes the camera for a more realistic look.                                                                                                                           |
| `TurnOffWhenDead`      | boolean | `true`        | Turns the camera off when the player dies. **Recommended.**                                                                                                            |
